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cross

Name

cross — calculate the cross product of two vectors

Declaration

vec3 cross( vec3 x,
  vec3 y);
 

Parameters

x

Specifies the first of two vectors

y

Specifies the second of two vectors

Description

cross returns the cross product of two vectors, x and y, i.e. $\begin{pmatrix} { x[1] \times y[2] - y[1] \times x[2] } \\ { x[2] \times y[0] - y[2] \times x[0] } \\ { x[0] \times y[1] - y[0] \times x[1] } \end{pmatrix}$.

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00 3.10 3.20
cross (vec3)

See Also

dot

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