normalize — calculates the unit vector in the same direction as the original vector
genType normalize(
|
genType v); |
v
Specifies the vector to normalize.
normalize returns a vector with the same direction as its parameter, v, but with length 1.
| OpenGL ES Shading Language Version | ||||
|---|---|---|---|---|
| Function Name | 1.00 | 3.00 | 3.10 | 3.20 |
| normalize (genType) | ✔ | ✔ | ✔ | ✔ |
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