Light | Dark

glGetString

Name

glGetString — return a string describing the current GL connection

C Specification

const GLubyte* glGetString( GLenum name);
 
const GLubyte* glGetStringi( GLenum name,
  GLuint index);
 

Parameters

name

Specifies a symbolic constant, one of GL_EXTENSIONS, GL_RENDERER, GL_SHADING_LANGUAGE_VERSION, GL_VENDOR, or GL_VERSION. glGetStringi accepts only the GL_EXTENSIONS token.

index

For glGetStringi, specifies the index of the string to return.

Description

glGetString returns a pointer to a static string describing some aspect of the current GL connection. name can be one of the following:

GL_EXTENSIONS

Returns the extension string supported by the implementation.

GL_VENDOR

Returns the company responsible for this GL implementation. This name does not change from release to release.

GL_RENDERER

Returns the name of the renderer. This name is typically specific to a particular configuration of a hardware platform. It does not change from release to release.

GL_VERSION

Returns a version or release number.

GL_SHADING_LANGUAGE_VERSION

Returns a version or release number for the shading language.

glGetStringi returns a pointer to a static string indexed by index. name can be one of the following:

GL_EXTENSIONS

Returns the extension string supported by the implementation at index.

Strings GL_VENDOR and GL_RENDERER together uniquely specify a platform. They do not change from release to release and should be used by platform-recognition algorithms.

The GL_VERSION and GL_SHADING_LANGUAGE_VERSION strings begin with a version number. The version number uses one of these forms:

major_number.minor_number major_number.minor_number.release_number

Vendor-specific information may follow the version number. Its format depends on the implementation, but a space always separates the version number and the vendor-specific information.

All strings are null-terminated.

Notes

If an error is generated, glGetString returns 0.

The client and server may support different versions. glGetString always returns a compatible version number. The release number always describes the server.

There is no defined relationship between the order in which extension names appear in the non-indexed string and the order in which they appear in the indexed query.

There is no defined relationship between any particular extension name and the index values; an extension name may correspond to a different index in different GL contexts and/or implementations.

Errors

GL_INVALID_ENUM is generated if name is not an accepted value.

GL_INVALID_VALUE is generated by glGetStringi if index is outside the valid range for indexed state name.

API Version Support

OpenGL ES API Version
Function Name 2.0 3.0 3.1 3.2
GetString
GetStringi -
Think you can improve this page? Edit this page on GitHub.