glEvalPoint — generate and evaluate a single point in a mesh
void glEvalPoint1( | GLint | i) ; |
void glEvalPoint2( | GLint | i, |
GLint | j) ; |
i
Specifies the integer value for grid domain variable .
j
Specifies the integer value for grid domain variable
(glEvalPoint2
only).
glMapGrid and glEvalMesh are used in tandem to efficiently
generate and evaluate a series of evenly spaced map domain values.
glEvalPoint
can be used to evaluate a single grid point in the same gridspace
that is traversed by glEvalMesh.
Calling glEvalPoint1
is equivalent to calling
glEvalCoord1( );
where
and , , and are the arguments to the most recent glMapGrid1 command. The one absolute numeric requirement is that if , then the value computed from is exactly .
In the two-dimensional case, glEvalPoint2
, let
where
,
,
,
,
,
and
are the arguments to the most recent glMapGrid2 command.
Then the glEvalPoint2
command is equivalent to calling
glEvalCoord2( );
The only absolute numeric requirements are that if , then the value computed from is exactly , and if , then the value computed from is exactly .
glGet with argument GL_MAP1_GRID_DOMAIN
glGet with argument GL_MAP2_GRID_DOMAIN
glGet with argument GL_MAP1_GRID_SEGMENTS
glGet with argument GL_MAP2_GRID_SEGMENTS
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