glDepthMask — enable or disable writing into the depth buffer
void glDepthMask( | GLboolean flag) ; |
flag
Specifies whether the depth buffer is enabled for writing.
If flag
is GL_FALSE
,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
glDepthMask
specifies whether the depth buffer is enabled for writing.
If flag
is GL_FALSE
,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
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