glDepthMask — enable or disable writing into the depth buffer
void glDepthMask(
|
GLboolean flag); |
flag
Specifies whether the depth buffer is enabled for writing.
If flag is GL_FALSE,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
glDepthMask specifies whether the depth buffer is enabled for writing.
If flag is GL_FALSE,
depth buffer writing is disabled.
Otherwise, it is enabled.
Initially, depth buffer writing is enabled.
glGet with argument GL_DEPTH_WRITEMASK
| OpenGL ES API Version | ||||
|---|---|---|---|---|
| Function Name | 2.0 | 3.0 | 3.1 | 3.2 |
| glDepthMask | ✔ | ✔ | ✔ | ✔ |
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